Co-developing a multiplayer horror game in Unity. Uses my own SwiftMicrophone library for in-game voice, SwiftLocator for service location, and a custom networking layer. Active development on a private Euphelia repo; the linked repo is an early preview.
Darker Darkness Darkens (Unity multiplayer horror)
Indie multiplayer horror game I'm building with a friend under the Euphelia Interactive label.
- Role
- Co-developer
- Period
- 2024 – present
- Repo
- github
Unity · C# · UDP · SwiftMicrophone (own library)